Originally, when I started thinking about the idea of press-fit geometry, I had wanted to craft something large and ridiculously ambitious.... I realized what I wanted to create (more than a large and ridiculous object) was actually something with the same kind of flexibility of LEGOs. It was important to settle on simple figures and allow the joy of play to create the global form. I started thinking about the press-fit construction kit idea, and how to improve its three dimensional viability, I chose to incorporate the Tetris methodology, which when deployed in mass, would allow for greater global shape dexterity, and would bring an element of joy back into the discipline.
By Tetris-fying the project, I can achieve nearly 98% material efficiency on the lasercutter. Producing the pieces in mass allows for a greater variety of build options. Next, I'll have to check out the original Tetris random number generator to see how many and in what quantities I should produce these.
Base geometry parametrically created in Grasshopper, which allows for the flexibility in material thickness and depth of intersection.
Base Tetris pieces ready to be multiplied and arrayed on a sheet
Initial Test Rendering of an unplanned configuration
Laser Sheet Layout for fabrication